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Orun is a 3D roguelike hack-and-slash adventure game with a third-person isometric perspective, in which the player must fight through different enemy-filled rooms, unlock new paths, and reach the city tower to rekindle the Hogar Flame and save what remains of the city after the invasion.

A city in the middle of the desert has been overrun by a swarm of monsters. Orun must save it by relighting the guardian flame that once protected the now-ruined city. Although he is only a scout, he fights his way through hordes of enemies, defeating powerful golems and bosses until he finally reaches the Flame Tower, after all of his kin have fallen.

Game Screenshots

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Created by BellTower Studios

  • Alexander Rebek

    BS in Computer Science in Real-time Interactive Simulation

    Role: Gameplay Programmer , Game Designer

  • Charles Winters

    BS in Computer Science in Real-time Interactive Simulation

    Role: Camera Developer

  • Guillermo Alejandro Núñez

    BS in Computer Science in Real-time Interactive Simulation

    Role: UI , Player Programmer

  • Kith Goh

    BS in Computer Science in Real-time Interactive Simulation

    Role: UI Designer

  • Pedro Roman

    BS in Computer Science in Real-time Interactive Simulation

    Role: Gameplay , Systems Programmer

  • Sebastian Paas

    BS in Computer Science in Real-time Interactive Simulation

    Role: Gameplay Programmer

  • Arwen De Jesús

    BFA in Digital Art and Animation

    Role: Producer, Environment Artist, VFX Artist

  • Ainhoa Marcaida

    BFA in Digital Art and Animation

    Role: Character Modeler and Texturer

  • Aimar Gandarias

    BFA in Digital Art and Animation

    Role: 3D Animator

  • Borja Manso

    BFA in Digital Art and Animation

    Role: 3D Rigging Artist, Level Artist

  • Carla Ni Alonso

    BFA in Digital Art and Animation

    Role: Character Modeler and Designer

  • Gema Ormazabal

    BFA in Digital Art and Animation

    Role: Lead Game, Level Designer, Level Artist

  • Irati Nuñez

    BFA in Digital Art and Animation

    Role: 3D Artist, Character Modeler and Texturer

  • Daniel Higuera

    BFA in Digital Art and Animation

    Role: Producer

  • Francisco de Asis Hernandez

    BFA in Digital Art and Animation

    Role: Technical Artist

  • Izaro Garmendia

    BFA in Digital Art and Animation

    Role: Background Concept Artist, 3D Modeler

  • Lucía Zumárraga

    BFA in Digital Art and Animation

    Role: Character Artist, Concept Artist

  • Iván Campos

    BFA in Digital Art and Animation

    Role: 3D Artist, Environment Artist, Concept Artist

  • Iker Dominguez

    BFA in Digital Art and Animation

    Role: 3D Artist, Environment Artist

  • Lucas Pérez

    BFA in Digital Art and Animation

    Role: Game Designer, Level Artist, Level Designer

  • Pedro Teixeira

    BFA in Digital Art and Animation

    Role: Concept Artist, 3D Artist

  • Asier Rodriguez

    BFA in Digital Art and Animation

    Role: 3D Animator

  • Ander Martinez

    BFA in Digital Art and Animation

    Role: Environment Artist

  • Amalia Martinez

    BFA in Digital Art and Animation

    Role: Environment Artist

  • Izaro Gondra

    BFA in Digital Art and Animation

    Role: Environment 3D Modeler, Art Supervisor

  • Soraya Saenz

    BFA in Digital Art and Animation

    Role: Environment 3D Modeler

  • Ainhoa Ellacuria

    BFA in Digital Art and Animation

    Role: Character Artist and Environment 3D Modeller