Catch up on the latest news and events from around the DigiPen-Europe Bilbao community.
Announcements
DigiPen Europe-Bilbao is offering a range of new workshops in arts, technology, and video games for this upcoming summer.
Students
The DigiPen Europe-Bilbao community hosted the 2023 Dragon’s Day for Animation, a social gathering where students celebrate the film works of their peers.
Alumni
Two of the biggest winners at the 2023 Goya Awards were created with the help of DigiPen Europe-Bilbao art and animation graduates.
DigiPen-Europe Bilbao’s January open house was a great chance to connect with prospective students and families interested in our programs.
Students put their game-making skills into action last weekend, joining with other creators around the world during Global Game Jam 2023.
After a year of hard work, we’re excited to debut five amazing short films created by our BFA in Digital Art and Animation students.
Working on multidisciplinary, collaborative game team projects is a cornerstone of all four years of a DigiPen education. Read on for a breakdown of senior year game projects.
Working on multidisciplinary, collaborative game team projects is a cornerstone of all four years of a DigiPen education. Read on for a breakdown of junior year game projects.
Working on multidisciplinary, collaborative game team projects is a cornerstone of all four years of a DigiPen education. Read on for a breakdown of sophomore year game projects.
Working on multidisciplinary, collaborative game team projects is a cornerstone of all four years of a DigiPen education. Read on for a breakdown of freshman-year game projects.
Have a Steam account? Check out these six excellent games developed in 2022 by students at DigiPen Europe-Bilbao.
The spring semester has come to an end, which means it’s time to celebrate a year’s worth of amazing student games!
As part of a new endeavor, DigiPen graduates will have the opportunity to join and learn from the renowned studio behind RiME, The Sexy Brutale, and more.
Meet the two DigiPen Europe-Bilbao graduates who are advancing their careers in aerospace technology at multinational corporation Honeywell.
We take a look at the skills and steps required to create an original game engine, as well as other places where engine programming skills can apply.
The 2015 DigiPen Europe-Bilbao grad looks back on his career so far — from designing medical technology games to working on the popular Madden NFL 21.
DigiPen graduate David Gau talks about his work as a layout and background artist on Klaus, a new Christmas classic by Sergio Pablos Animation Studios.
For the second straight year, a student team from DigiPen Europe-Bilbao won big at Gamelab Barcelona, this time for their zany first-person adventure.
With its elemental power-ups and fluid motion mechanics, the sophomore project came out on top in the Gamelab Conference’s “Best University Game” category.
Brothers Xabier and Julen Urrutia Perez grew up drawing comics together, graduated from DigiPen’s BFA program together, and now, they work together too.